PFPixel Forge Studio
Independent studio · Twelve people

We make games we would still play in ten years

A twelve-person studio building narrative games with hand-drawn art and systems that respect your time. Three shipped titles, one in early access.

Pixel Forge Studio
SteamNintendo SwitchPlayStationXboxitch.io
Our games

What we have shipped

01

Hollow Season

A narrative survival game about a village that empties one winter. 340,000 copies sold.

02

Tin Kingdom

Turn-based tactics with permadeath and a soundtrack recorded by a live orchestra.

03

Longshore

A fishing and dialogue game with no combat, no timers and no inventory management.

04

Project Lantern

In early access. A co-op puzzle game for two players in the same room.

05

Our tools

The dialogue engine behind all four games, released free and used by 900 other studios.

06

Accessibility first

Full remapping, colourblind modes and text scaling ship in version 1.0, never in a patch.

4Titles
620kCopies sold
12People
2017Founded
Pricing

Simple, transparent plans

Base game
£18
one purchase, no DLC ever
  • Full game, all platforms
  • Free updates forever
  • No microtransactions
  • Offline play
Play demo
Supporter
£28
game plus soundtrack and artbook
  • Everything in base
  • Full orchestral soundtrack
  • 90-page digital artbook
  • Name in credits
Play demo
Studio patron
£60
annual, supports the studio
  • Every game we ship
  • Early access builds
  • Monthly dev diary calls
  • Physical thank-you card
Play demo

Common questions

Is there DLC?

No, and there will not be. Everything we add to a shipped game goes out as a free update.

What about accessibility?

Full input remapping, three colourblind modes, adjustable text and a no-fail mode ship in every 1.0 release.

Do you take pitches?

We publish one external title a year. Send a playable build — a document alone will not get a reply.

Will it run on my machine?

Probably. All four games target hardware from around 2015 and ship with a scalable renderer.

Project Lantern is in early access now

The demo is free, takes about forty minutes, and is genuinely the first hour of the game.